The jermlaine are trap-masters, pick-pockets, and ambushers. They swarm their prey in great number, and strip them of their belongings if possible. Valueable items pilfered by jermlaine often appear for sale in the sleazier corners of the city. They accompany, and even ride, rats, giant rats, dire rats, and any other type of rat you may run across. Sometimes a wererat will even lead a clan of jermlaine. Jermlaine serve as a sort of garbageman for the city, collecting scraps from all corners and hoarding it, eating it, or burning it.
The jermlaine mite is a young jermlaine that is still learning the finer tactics of ambush. If he survives long enough, he will become a bane midge. The mite's tactics are limited to surrounding an opponent and attacking.
Jermlaine Bane Midge
Most adult jermlaine are referred to as bane midges. These critters have mastered the use of the sluggy dart, a thrown dart coated with a simple paralytic poison. Once an opponent is 'sluggy,' the bane midges move in to attack with pikes.
The jinkxin are the jermlaine leaders. Each raiding party has at least one, often up to five. The jinxkin engage in stealing their opponents belongings while their allies distract them. Troublesome targets are hit with a net to incapacitate them.